D&D Adventurers League

It's incredibly easy to find a game or D&D event. From games at local stores to conventions hosting thousands of players, you can find the space that's right for you.

The D&D Adventurers League is an ongoing official campaign for Dungeons & Dragons. It uses the fifth edition Dungeons & Dragons rules. You can play D&D Adventurers League games literally anywhere. Players use the fifth edition rules to create a character and bring that character to games anywhere D&D Adventurers League play is happening.

Getting Started

If you’re new to playing D&D Adventurers League, follow these steps to get into a game!

  1. Read the D&D Adventurers League Player’s Guide, a short document containing all the rules and guidance you’ll need to create a character and level up. You can find that in the “Supporting Resources and Documents” section below.
  2. Choose a campaign world for your character. This determines what adventures you can play with that character. The choices are listed in the Player’s Guide, as well as in “Adventures & Campaigns” below.
  3. Find a group to join! You can play with a different group of people for each session. Great places to find groups are at your local game store (find one here), through the official D&D Discord or by joining monthly Virtual Play Weekends hosted by our organizer partner, Baldman Games.

Organizing an Event

Follow these simple steps to get started!

  • Find a place to play. Game stores are typically the best places to organize D&D Adventurers League games, but you can organize an event at other locations such as a school, library, or community center.
  • Find Dungeon Masters. Recruit from among your friends, interested players in your store, or use social media and other online community groups to get Dungeon Masters for your event.
  • Advertise your event. Post flyers in nearby stores, schools, and community centers. Create online events and allow players to register for games. Use social media to promote your event too!
  • Prepare event materials. You’ll need things like blank character sheets, adventure logsheets, pre-generated characters, event registration lists, and copies of the adventures you’re featuring at the event. Adventures meant for D&D Adventurers League play can be purchased online at the Dungeon Masters Guild.
  • Run your event and show your attendees a good time! Make sure to be responsive to feedback and address any issues that come up as soon as possible.

Where to Play Games

D&D Adventurers League play is focused flexibility of play and venue. It can be played in a variety of locations of the group's choice. Some examples include:

  • Private play including home play and online play. Published adventures themed around the current D&D storyline are considered official for D&D Adventurers League, so you can use those or adventures available through the Dungeon Masters Guild.
  • Game stores are supported through the Wizards Play Network.
  • Conventions describe in-person public play events. This can include actual gaming conventions, as well as a one-off public gatherings or game days.
  • Online includes play on various online platforms, such as Fantasy Grounds and Roll20.

Adventures & Campaigns

Most adventures created specifically for D&D Adventurers League are playable within 2-4 hours, with some higher-level adventures taking up to 8 hours to play. You can find these in the DMs Guild! Many are part of the Dungeoncraft program – community-created content made by people like you.

In addition, all official D&D adventures are playable within D&D Adventurers League in one or more campaign worlds. The campaign worlds currently available for play are listed below.

Forgotten Realms
Most of the content created in the past for D&D Adventurers League was made for this campaign. It includes almost all the official adventures. Spelljammer is also considered part of the Forgotten Realms campaign.

This campaign includes the Oracle of War storyline, as well as Dungeoncraft community content.

This campaign includes the Mist Hunters storyline, as well as Curse of Strahd and Dungeoncraft community content.

This campaign includes the Vault of the Undying storyline, as well as Shadow of the Dragon Queen and Dungeoncraft community content.

Supporting Resources and Documents

Additional Links

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